In Part 3 of our in-depth study on Midjourney V6, we will explore how to gain more control over your prompts via parameters like Stylize, Chaos, Weird, and No.


In a nutshell, the --stylize parameter defines how much creative freedom Midjourney has over your prompt.


Lower values of --stylize (the default is 100) may have better prompt understanding, while higher values (up to 1000) may have better aesthetics but might stray away from the prompt.

Here is how --stylize parameter affects a relatively complex prompt (rendered with the same seed for consistency) in V6 compared to its predecessor:

My experiments showed, that the new model is more “sensitive” to the --stylize value changes. Especially, on the upper end, where it starts to lose the essence of the prompt in favor of “beautiful imagery.”

Also, I've found my personal sweet spot for the --stylize value to be in the range of 55 to the default 100, with a strong inclination towards 75. The lowest value of 0 tends to produce very draft-like, sometimes glitch-prone imagery. As the value increases,  a more generic, “beautiful” aesthetic starts to overtake. And at maximum stylization, key parts of a prompt might get “lost”.

Lower stylization levels can heighten Midjourney's responsiveness to your prompt. So if your prompt isn't returning the desired results, consider reducing the --stylize.

Finally, if a specific style referenced in your prompt doesn’t clearly show in the output, reducing the --stylize value might help to encourage Midjourney to more accurately interpret and apply the desired style.

Note, how V6 ”gets“ the style of Egon Schiele almost right away, and significantly improves the result with slightly lower stylization, but V5.2 only catches up at --stylize 9 (!).


If --stylize defines how much of Midjourney’s own “vision” is allowed in your generations, --chaos makes these generations more varied relative to each other.


Essentially, increasing the --chaos value nudges the four variations of your generation away from the default harmonious 'center' and towards four distinct directions.

Adjusting this parameter adds diversity to the outcomes of a single prompt, resulting in each of the four options becoming increasingly different from one another.

However, higher --chaos values can introduce glitches and may lead to some strikingly bizarre results.


While the previous two parameters are designed to add control over your image generations, --weird is all about embracing the unpredictable and journeying into the unknown.


The --weird parameter in Midjourney is a gateway to strange, unique, and quirky images. With its value range from the default 0 to 3000, it influences the uniqueness of an image relative to prior Midjourney generations with similar prompts and can go from subtly unusual and extremely bizarre visuals.

Having experimented with the --weird parameter across various prompts, I would argue that V5.2 might just be the front-runner for the title of “weirdest Midjourney model.”

In contrast, V6 brings a greater sense of consistency to its “weird” outputs. Its results are generally more aesthetically conventional, and… well, more “sane”. ლↂ‿‿ↂლ


Let’s say you are a fan of red M&M’s. Have you ever wished to instantly get rid of all the other colors in a pack and replace them with just the red ones instead? In Midjourney, this is what the --no parameter is for.


Its goal is to exclude certain elements from your generations. Simply add the words that you don’t want Midjourney to render, and that it otherwise would render, after the --no at the end of your prompt, separated with commas—et voila! Well, at least it is supposed to…

The reason that might sound doubtful is that the --no parameter is less predictable than one would expect. Let’s see what it means in practice.

Like in this example, while the first --no successfully renders a city without trees, the second step fails at removing cars (I guess it’s too difficult to imagine a city without cars ¯\_(ツ)_/¯). I also tried swapping the terms in --no. And it made things worse in 5.2, where Midjourney even added the trees back.

I was surprised to see V6 struggle fruitlessly to remove the backpack with both single keyword and expanded list. In turn, V5.2 succeeded on the first step. And added a survivalist on the second... ʅ(´◡◝)ʃ

Still, that doesn't mean that --no doesn't work at all or is an inefficient parameter in V6. Because with it, you can still replace all the M&M's with the red ones.

Bonus track: Tiling

Not as much a parameter aimed at controlling the prompt, but rather a stand-alone artistic tool allowing you to create tiled patterns. To activate it, simply add --tile after your prompt.


V5.2 already had some amazing tiling capabilities, but V6—as with almost any aspect—takes it to the next level.

In the next chapter of our in-depth look into Midjourney V6, we will test its two new upscalers: Subtle and Creative, and compare them with Gigapixel AI. Continue reading →


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All samples are produced by Midlibrary team using Midjourney AI (if not stated otherwise). Naturally, they are not representative of real artists' works/real-world prototypes.

We'll be grateful for shares and backlinks!

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